Understanding Video Games
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General
Prefix
ENGL
Course Number
280
Course Level
Undergraduate
Department/Unit(s)
College/School
College of Liberal Arts
Description
Academic study of videogames. History, survey, narratives, cultural and social implications of gaming, basic design. Procedural rhetoric and persuasive games.
Credits
Min
3
Max
3
Goals and Diversity
MN Goal Course
Yes
MN Goal Designation(s)
06
Learning Outcomes
Outcome
Demonstrate awareness of the scope and variety of works in the arts and humanities.
Outcome
Describe and appreciate works in the arts and humanities as expressions of individual and collective values within an intellectual, cultural, historical and social context.
Outcome
Interpret and respond critically to works from various cultures in the arts and humanities.
Outcome
Explore intellectually the ideas expressed in works in the arts and humanities.
Outcome
Engage in creative processes or interpretive performance.
Outcome
Articulate an informed personal response to works in the arts and humanities.
Outcome
Analyze the diverse means of communication in the arts and humanities.