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SE 466. Game Development

Credits: 3
Department: Computer Science
Description: Game design teams and processes, Game scripting and programming, Game data structures and algorithms, Artificial intelligence, Play testing
Prerequisites: CSCI 201
Semester Offered: DEMAND
Grading Method: ABCDF

Student Learning Outcomes

1. Discuss the basic history and genres of games
2. Analyze the overall game design process
3. Compare and contrast the design tradeoffs inherent in game design
4. Design and implement basic levels, models, and scripts for games
5. Apply the mathematics and algorithms needed for game programming
6. Design and implement a complete three-dimensional video game

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